![]() There are three extra characters that form alternative versions of the sniper, scout, and gunner. There’s the sniper, scout, commando, demolitions expert, and heavy gunner. ![]() There are eight different characters that come in five different classes. ![]() All of this is handled by simple point-and-click controls that are easy to learn thanks to a handy tutorial. This means that failure is totally on the player. You can see the whole field, you can check out an enemies’ every stat, you can see line of sight, you can see firing range, and it even tells you how much energy you’ll have after a completed action. This system allows for some unique situations and strategies, and helped set the game apart.Īntisquad gives the players every tool imaginable to succeed. This means you can move, attack, move again, and attack again if you have the points. Attacking doesn’t end your turn, and you’re not limited to one attack per turn. You can perform any of this actions at any time and in any order provided you have the points to do so. Each unit has a certain number of action points that can be used to move, attack, or use special abilities. Characters come in pre-defined classes, can be upgraded, and can form different combinations in the field. In a nutshell, Antisquad is a simple turn-based strategy game where you pick a squad of three and work your your way through various missions. Overall though, the presentation is acceptable, thanks to the style overcoming the technical limitations. I’m surprised there wasn’t any voice acting in this game, as solid voices to go with the goofy characters could have helped take it over the top. The effects are simple and to the point, but get the job done. It serves as pretty decent background music as you’re sending your troops to take out scores of enemies. It has a wonderful campy and bombastic feel that would fit right at home with any 80’s action movie or TV show. The music is quite enjoyable to be honest. A less than impressive technical acumen is saved by the feeling that you’re playing a brightly colored Sunday paper comic strip. ![]() The style saves the game from looking bad though. While the game is tongue in cheek, I don’t think it’s enough to justify something like that. There is even some questionable designs here, as those Mexican gangsters have “burrito” tattooed on their chests. Animations are a bit wonky throughout, and the enemy designs get far too repetitive. The graphics are of a cartoon style and help sell the goofy nature of the game’s protagonists. The presentation is not one of the game’s strong points, but it does OK. Those who are OK with just some set dressing will get a kick out of it. Players hungry for a more enthralling story should look elsewhere. ![]() This is a sensible setup, given the more casual nature of this game. There are three chapters in the game, not counting the tutorial, and each houses a series of missions that pertain to one plot line. So you’ll square off against a Mexican drug cartel, a mad scientist, and a group of pillaging pirates. It’s basically about evil dudes doing evil things because they’re evil. The story itself isn’t all that exciting. These guys have just enough personality to make it worthwhile to bother reading the things they say at the start of each mission. They’re also a wise-cracking group of characters made up of various disciplines and backgrounds. They go behind enemy lines and do what needs to be done to keep us safe. The Antisquad is a paramilitary group that takes the tough missions that no self-respecting country can admit to doing. However, as we’ll see, this solid game has a few unsavory hold overs from its iOS beginnings. It’s no surprise that it was brought over. This is a full fledged turn-based strategy game that seems like it should have been on PC from the very beginning. However, Antisquad is a rare crossover that actually makes more sense on PC than it does for mobile devices. Once again, we’re here to talk about an iOS game that’s been brought over to PC. ![]()
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